X

X International Trademark (WIPO) Information

Temporary tattoo transfers. Downloadable software in the nature of mobile applications for displaying information relating to football exhibitions, football schedules, media guides, audio and visual recordings relating to football; football helmets; protective helmets for sports; sports helmets; cell phone covers; magnetically encoded charge cards; decorative magnets; prerecorded compact discs and DVDs featuring the sport of football; video games software and computer game software; computer mouse pads; sunglasses, eyeglass cases; downloadable ring tones via the internet and wireless devices; downloadable graphics featuring content relating to football for use on computers and mobile phones and downloadable music files via a global computer network and wireless devices; decorative refrigerator magnets; video game cartridges and discs and computer game tapes; video game discs and computer game discs; video game cassettes and computer game cassettes; video game cartridges and computer game cartridges; video game CD-roms and computer game CD-roms; cinematographic and television films, namely, motion picture films featuring football; downloadable and recorded v...
Classification Information
Class Code: 003 - Cosmetics and Cleaning Products
Class Description: Bleaching preparations and other substances for laundry use; cleaning, polishing, scouring and abrasive preparations; soaps; perfumery, essential oils, cosmetics, hair lotions; dentifrices.
Goods & Services: Temporary tattoo transfers.
Class Code: 009 - Computer & Software Products & Electrical & Scientific Products
Class Description: Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
Goods & Services: Downloadable software in the nature of mobile applications for displaying information relating to football exhibitions, football schedules, media guides, audio and visual recordings relating to football; football helmets; protective helmets for sports; sports helmets; cell phone covers; magnetically encoded charge cards; decorative magnets; prerecorded compact discs and DVDs featuring the sport of football; video games software and computer game software; computer mouse pads; sunglasses, eyeglass cases; downloadable ring tones via the internet and wireless devices; downloadable graphics featuring content relating to football for use on computers and mobile phones and downloadable music files via a global computer network and wireless devices; decorative refrigerator magnets; video game cartridges and discs and computer game tapes; video game discs and computer game discs; video game cassettes and computer game cassettes; video game cartridges and computer game cartridges; video game CD-roms and computer game CD-roms; cinematographic and television films, namely, motion picture films featuring football; downloadable and recorded virtual goods in the field of sports and entertainment; virtual goods in the nature of downloadable augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens, all for use in the met averse, online, and virtual environments; downloadable multimedia files containing artwork, text, audio and video files, and non-fungible tokens (NFTs); downloadable virtual goods, namely, downloadable images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; downloadable virtual goods, namely, downloadable images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment and all for use in the met averse, online, and virtual environments; downloadable virtual goods, namely, computer software featuring images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment and all for use in the met averse, online, and virtual environments; downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens; downloadable game software; downloadable images in the nature of virtual goods featuring the sport of football for met averse, online, and virtual experiences; downloadable and recorded virtual products featuring the sport of football; downloadable multimedia files containing artwork, text, audio and video files, and non-fungible tokens (NFTs).
Class Code: 014 - Jewelry Products
Class Description: Precious metals and their alloys and goods in precious metals or coated therewith, not included in other classes; jewelry, precious stones; horological and chronometric instruments.
Goods & Services: Jewelry, watches, clocks, earrings, tie pins, bracelets, necklaces, charms for jewelry; rings being jewelry, collectible coins, commemorative coins, non-monetary coins of precious metal, pendants and key chains made of precious metal, charms for jewelry in precious metals or coated therewith, costume jewelry, cuff links, tie clips, decorative boxes made of precious metal, jewelry charms, key chains of precious metals, lapel pins, medals, ornamental novelty pins being jewellery, precious metal trophies.
Class Code: 016 - Paper Goods and Printed Material
Class Description: Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
Goods & Services: Posters; calendars; pictorial prints; series of books relating to football; magazines relating to football; stickers; bumper stickers; printed tickets to sports games and events; souvenir programs for sports events; sports trading cards; notepads; picture postcards; art pictures; stationery; pens and pencils; printed collectible trading cards; collectible trading cards and memorabilia holders specially adapted for holding collectible trading cards; cardboard and paper hangtags; packaging, namely, blister cards, paper for wrapping and packaging; collector albums for sticker collectables; sticker albums; collectable printed photographs; photo albums; photographs; framed art pictures; labels, namely, printed paper labels; folders; paper place mats; paper table mats; paper napkins; paper tablecloths; paper table linens; paper lunch bags; greeting cards; pictures; decals; coloring books; children's activity books; notebooks; memo pads; date books; address books; agenda books; markers; pencil sharpeners; pencil cases; rubber stamps; stamp pads; chalk; paper banners; printed paper signs for doors; drawing rulers; erasers, rubber erasers; chalk erasers; blackboard erasers; decorative decals for vehicle windows; vinyl static cling decals relating to football, namely, decals on which football team names, logos, uniforms or events are printed for affixation to windows and windshields; lithographs; paper party bags; stencils for tracing designs onto paper; paper gift wrap; paper cake decorations; paper; indoor ornaments of paper, namely, party ornaments of paper.
Class Code: 025 - Clothing Products
Class Description: Clothing, footwear, headgear.
Goods & Services: Clothing, namely, tops as clothing; headwear; sports caps and hats; t-shirts; shirts; sweatshirts; tank tops; sweaters; jackets; golf shirts; knit shirts; jerseys; warm up suits; socks.
Class Code: 028 - Toys and Sporting Goods Products
Class Description: Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
Goods & Services: Toys and sporting goods, namely, plush toys, stuffed toy animals, toy action figures, toy action figure accessories therefore, cases for action figures, play sets for use with action figures, sports balls, golf bags, golf club covers, footballs, playing cards, jigsaw puzzles, billiard balls, dart boards, toy miniature helmets, toy helmets, toy foam novelty items, namely, foam fingers and hands, hand-held units for playing electronic game other than those adapted for use with an electronic external display screen or monitor; Christmas tree decorations; arcade games, bobble head dolls, card games.
Class Code: 035 - Advertising, Business & Retail Services
Class Description: Advertising; business management; business administration; office functions.
Goods & Services: Subscription to a television channel, namely, continuing subscription video program in the field of sports broadcast over the internet and a continuing subscription audio program in the field of football broadcast over the internet; online retail store services featuring virtual goods in the field of sports and entertainment; online retail store services featuring virtual goods, including augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens; retail store services featuring virtual goods, namely, downloadable images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment and all for use in the metaverse, online, and virtual environments; provision of an online marketplace for buyers and sellers of digital assets and virtual goods in the nature of images, music, video clips, and non-fungible tokens (NFTs), all featuring content in the field of sports and entertainment; mail order, on-line retail store services and mail order catalog services, all featuring general consumer merchandise related to sports and sports teams.
Class Code: 038 - Communications Services
Class Description: Telecommunications.
Goods & Services: Television broadcasting services; television transmission services; cable television broadcasting; radio broadcasting; broadcasting programming on the Internet; information transmission via electronic communications networks; transmission of information through video communication systems; communication services, namely, audio and video broadcasting; broadcasting services and provision of telecommunication access to video and audio content provided via a video on demand service via the Internet and television; streaming of audio material on the Internet; streaming of video material on the Internet; telecommunication services, namely, transmission of podcasts; electronic delivery of images and photos via a global computer network; providing multiple-user access to a global computer information network for the purpose of participating in interactive polling in the field of football; wireless communications services, namely, transmission of information, namely, text, graphics, data, and entertainment information to mobile phones; mobile media services in the nature of electronic transmission of entertainment media content.
Class Code: 041 - Education and Entertainment Services
Class Description: Education; providing of training; entertainment; sporting and cultural activities.
Goods & Services: Entertainment services in the nature of professional football games and exhibitions; providing sports and entertainment information via a global computer network, mobile applications, commercial on-line computer service or by cable, satellite, television and radio; arranging and conducting athletic competitions, namely, professional football games; production and distribution of radio and television programs in the field of sports; entertainment services in the nature of live shows featuring football games, organizing live exhibitions, competitions, and live musical and dance performances; sporting activities, namely, football skills competitions and football showcases; distribution of television programming to cable and satellite television systems; distribution of television programs for others; entertainment services, namely, providing online electronic games; football fan club services; providing sports news and entertainment news via a web site; entertainment services in the nature of a fantasy football game; entertainment services, namely, providing met averse experiences and providing an online virtual environment in which users can interact for sports, recreational, leisure or entertainment purposes; entertainment services, namely, providing online meta verses, and virtual worlds for sports, recreational, leisure or entertainment purposes; entertainment services, namely, providing online, non-downloadable augmented reality, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), virtual goods, virtual reality, virtual tokens, and met averse content for use in virtual environments created for entertainment purposes; entertainment services, namely, providing online, non-downloadable digital assets and virtual goods for use in met averse, online environments, and virtual environments created for entertainment purposes; entertainment services, namely, providing on-line, non-downloadable virtual images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment for use in virtual environments and created for entertainment purposes.
Class Code: 042 - Computer & Software Services & Scientific Services
Class Description: Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
Goods & Services: Hosting an interactive web site featuring technology that enables users to access, buy, sell, trade, and safeguard virtual goods, including augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens; hosting an interactive web site featuring technology that enables users to access, buy, sell, trade, and safeguard virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; providing on-line non-downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; providing on-line non-downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including augmented reality goods, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens; providing online non-downloadable game software.
Matter Recording History
Record Date 2024-03-28
Notification Date 2024-04-01
Effective Date 2024-03-27
Office Country CA
Publication/Registration Details
(1) 2024/13 Gaz on 2024-04-11
Record Date 2023-10-16
Notification Date 2023-10-17
Effective Date 2023-10-16
Office Country MX
Publication/Registration Details
(1) 2023/42 Gaz on 2023-11-02
Record Date 2022-12-07
Notification Date 2022-12-22
Effective Date 2022-07-22
Office Country US
Publication/Registration Details
(1) 2022/49 Gaz on 2022-12-22
Designated Country Details
(1) CA under Protocol
(2) MX under Protocol
Word Mark: X
Current Status:
LIVE (Circa: 2022)
Expires on 7/22/2032
Application Number: 1703004
Filing Date: Friday, July 22, 2022
Receiving Office:
Language of the Application: English
Type Of Mark: Individual
Mark Feature: Figurative
Mark Description: The mark consists of the stylized capital letter "X".
Expected expiration date of the registration/renewal Thursday, July 22, 2032
Designation(s) under the Madrid protocol by virtue of article 9sexies
(1)
(2)
Publication:
97346054 - 4/4/2022
Priority:
97346054 - 4/4/2022 in US
Last Applicant/Owner:
**********
**********
***** ****
Correspondent: Not provided
Logo Design Information
Design Feature:
(1) Vienna Three Levels (270521):
(2) Vienna Two Levels (2705):
Trademarkia is the largest search engine for U.S., China, European Union, Canada, WIPO, and Australia Trademarks. Each month hundreds of trademarks around the world are filed by licensed attorneys in the Trademarkia network! You can register your trademark in 180+ countries in the world through Trademarkia Network. Trademarkia.com is a free search engine of publicly available government records. Trademarkia.com is not a law firm and does not represent owners & correspondents listed on this page.
What You Can Do:
Trademarkia lets you see how your personal name, product name, trademark name or username is being used on any of 530+ new and popular social networks. Be the first to reserve your name and get help stopping others from using it - all in one place!
As seen on