Livly Island

Livly Island Canadian Trademark Information

Downloadable game software; downloadable game programs; downloadable electronic publications in the fields of games, electronic virtual currency and crypto assets, and social networking services; downloadable computer software platforms, application software and computer software for e-commerce, and for the issuance, transaction, exchange, selling and buying, and management of electronic virtual currency and crypto assets; downloadable computer software platforms, application software and computer software for social networking to enable game users to join and interact with.Stationery; printed matter in the fields of games, electronic virtual currency and crypto assets, and social networking services.Toys; dolls; games adapted for use with television; video game apparatus; games.Sales promotion services; sales promotion services using electronic virtual currency and crypto assets; advertising services; online advertising services; market research services.Financial transaction and exchange, selling and buying, and management services of crypto assets; issuance, financial management, and brokerage for selling and buying of prepaid electronic virtual currency used in online games;...
Classification Information
Class Code: 016 - Paper Goods and Printed Material
Description: Paper and printed goods
Class Code: 028 - Toys and Sporting Goods Products
Description: Games, toys and playthings, sporting articles
Class Code: 035 - Advertising, Business & Retail Services
Description: Advertising, marketing, promotional and business
Class Code: 036 - Insurance & Financial Services
Description: Insurance and financial
Class Code: 038 - Communications Services
Description: Telecommunications
Class Code: 041 - Education and Entertainment Services
Description: Education and entertainment
Class Code: 042 - Computer & Software Services & Scientific Services
Description: Computer and scientific
Class Code: 045 - Personal & Legal & Social Services
Description: Personal and legal
Class Code: 009 - Computer & Software Products & Electrical & Scientific Products
Description: Electrical, scientific and teaching apparatus and software
Matter History Events
Status Date Record Status Description
2023-09-14 National prosecution history entry - Amendment to Application
2023-07-24 National prosecution history entry - Notification of Possible Opposition Sent
2022-09-22 National prosecution history entry - Designation Notification - Madrid Protocol
2022-09-21 National prosecution history entry - Created
2022-09-21 Filing date accorded - Formalized
2022-06-06 Application filed - Filed
2022-06-06 National prosecution history entry - International Registration
Word Mark: Livly Island
Current Status:
Filing date accorded
LIVE Mark!
9/21/2022
Application Number: 2211101
Filing Date: Monday, June 6, 2022
Filing Place: Canada
Registration Date: Not Available
Register Type: Primary
Type Of Mark: Trademark
Mark Feature: Word
Use In Commerce: No
Last Applicant/Owner: *********
**********
***** ****
Correspondent: Not provided
Goods and Services Information
Description:
(1) - Downloadable game software; downloadable game programs; downloadable electronic publications in the fields of games, electronic virtual currency and crypto assets, and social networking services; downloadable computer software platforms, application software and computer software for e-commerce, and for the issuance, transaction, exchange, selling and buying, and management of electronic virtual currency and crypto assets; downloadable computer software platforms, application software and computer software for social networking to enable game users to join and interact with.
(2) - Stationery; printed matter in the fields of games, electronic virtual currency and crypto assets, and social networking services.
(3) - Toys; dolls; games adapted for use with television; video game apparatus; games.
(4) - Sales promotion services; sales promotion services using electronic virtual currency and crypto assets; advertising services; online advertising services; market research services.
(5) - Financial transaction and exchange, selling and buying, and management services of crypto assets; issuance, financial management, and brokerage for selling and buying of prepaid electronic virtual currency used in online games; issuance, financial management, and brokerage for selling and buying of prepaid electronic virtual currency used to enable users to buy goods and to be provided services in virtual space.
(6) - Providing online chat rooms and chat lines in the nature of electronic bulletin board services.
(7) - Providing online non-downloadable computer games; providing non-downloadable electronic publications in the fields of games, electronic virtual currency and crypto assets, and social networking services.
(8) - Development, designing, creation, programming and maintenance of computer game software, game software and computer software platforms for playing games; platform as a service (PAAS) featuring computer software platforms for playing games; development, designing, creation, programming and maintenance of websites, computer software, application software and computer software platforms for e-commerce, and for the issuance, transaction, exchange, selling and buying, and management of electronic virtual currency and crypto assets; providing temporary use of non-downloadable computer software and application software for e-commerce, and for the issuance, transaction, exchange, selling and buying, and management of electronic virtual currency and crypto assets; platform as a service (PAAS) featuring computer software platforms for e-commerce, and for the issuance, transaction, exchange, selling and buying, and management of electronic virtual currency and crypto assets; development, designing, creation, programming and maintenance of computer software, application software and computer software platforms for social networking websites to enable game users to join and interact with; providing temporary use of non-downloadable computer software and application software for social networking websites to enable game users to join and interact with; platform as a service (PAAS) featuring computer software platforms for social networking websites to enable game users to join and interact with; providing temporary use of non-downloadable game software for playing games.
(9) - Online social networking services to enable game users to join and interact with.
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